# Maths for Dyscalculia

## What resources are out there for Maths for Dyscalculia?

Bad News - not a lot!

Good News - below are some FUNNY resources you can use on yourself, with a class or with your child.

## DAY 1 - ADDING UP TO 10

Maths for Dyscalculia doesn't need to be boring but you DO have to get better at mentally adding up to 10. Below are some fun games.

Eg 27 + 13 = ?

How do you do that?

You have to be good at number bonds which means adding up to 10.

1+9 = 10

2+8 = 10

3+7 = 10

4+6 = 10

5+5 = 10

Sites like www.tablefables.net will help you with the basics. Table Fables uses visuals to help children / teenagers/ adults remember these in seconds.

### Game : Practice mental addition

1. Get a pack of cards

2. Flip over two cards and add them together

3. Flip over another card and add that to previous card,

4. Keep Flip over cards and adding them together until you have 10 in a row.

5. See if you can repeat this faster.

## DAY 2 - ADDITION : Number plate CHALLENGE :

Maths for Dyscalculia is better if you practice outside the classroom and make it fun.

Look at two car number plates and add the numbers together

eg [63 AAA] & [VU13 YND], add 63 + 13 = 76

TIPS - I always thought I had to add the UNITS first but if you add the 10’s first it’s much easier for mental arithmetic.

Example 1

82 + 31 =

First add 8 + 3 = 11

Then add 2 + 1 = 3

Example 2

If the numbers are too LARGE and you have to carry a number over :

Eg 78 + 84 = ?

First add 7 + 8 = 15

Then add 8 + 4 =  12 (You must add the 1 to the 5 to make 6)

Do at least 5 cars number plates and you will see the difference.

## DAY 3 - PHONE NUMBER CHALLENGE :

Maths for Dyscalculia will also help you memories some telephone numbers - lets face it you will probably lose or forget your phone at some point! I continually do, it’s a by product of being Dyslexic & Dyscalculia!

Take your telephone number or a someone in your family  eg 07931717290 now add them altogether

eg 0+7+9+3+1+7+1+7+2+9+0 = 46

Do at least 10 telephone numbers and see how fast you can get

### TIPS 1: In the above calculation if you start from the left and count numbers to right you will get to 28 + 7 =

How to tackle this,

I’d borrow 2 from the 7 (28 + 2 = 30) to make 30

Then add the remaining 5 (7 - 2 = 5)

*Always add up to the nearest 10 as that’s easy. Then add on the rest of the number.

If you try and count on your fingers it will be slow and highly likely you’ll miscount and get it wrong.

### TIP 2 : Telephone number challenge 07931717290

0+7+9+3+1+7+1+7+2+9+0 = 46

Two points in the above calculation, you will have to add 9 to a previous number.

Example 1

7 + 9 =

Always pretend 9 is a 10 and then add eg 7 + 10 = 17

Then take away 1 and you find the answer = 1

Example 2

37 + 9

Always pretend 9 is 10 and then add eg 37 + 10 = 47

Then take away 1 and you find the answer = 46

*Never try and add 9 it’s too complicated - pretend it’s a 10 and take 1 off the final answer.

## DAY 4 - MULTIPLICATION & DIVIDING :

Maths for Dyscalculia is impossible if you don’t know your multiplication and dividing facts. You NEED to know them off by heart. I know that’s difficult and you hate doing it but there is help out there. Replace 10 minutes of Netflix /social media with mental maths and you will feel 1000 % more intelligent.

TIPS : Go onto www.tablefables.net were all numbers are represented by characters. The characters interact to create rude / funny stories. Who can’t remember a funny story? You will remember your Times Tables and dividing in 7 days.

Do 10 minutes for 7 days and you will know them all.

Netflix and Instagram will not make you feel like Einstein but knowing your Times Tables will. Get off social media and get learning NOW.

## DAY 5 - Paper, Scissor, Stone TIMES TABLES

Rules :

### 2 players needed

Use BOTH hands.

Count to 3 and BOTH put out some fingers (needs to be more than 3 fingers unless playing with young children)

Example :

Player 1 puts out 7 fingers

Player 2 puts out 4 fingers

The first player to multiply the fingers eg 7 x 4  = 28 is the WINNER

Winner : The first to get 10 correct answers is the winner

Forfeits : The loser has to do 20 sit ups.

Get learning your Time Tables on comedy animation site Table Fables if you don’t know them and this game is impossible.

## DAY 6 - ALGEBRA : Murder Mystery

I know algebra used to fill you with fear but it won’t any more, especially if you know your times tables.

Pretend Algebra is a Murder Mystery Game. Find the missing number and YOU will have solved the mystery.

REMEMBER TO DO 10 mins - MULTIPLICATION & DIVIDING : on Table Fables it teaches using rude /funny animation so won’t bore you.

NOW do these algebra equations:

*TIPS : remember each side has to be equal =

(You can’t have 56 = 42 they are NOT the same they are NOT EQUAL - you didn’t solve the mystery )

So everything on one side as to be the same as the other side eg 56 = 56 or 42 = 42)

Example 1

Q : 2 x 7 = 4 + ?

What is the mystery number ?

First do 2 x 7 = 14

Now we have to make the other side = the same

14 = 4 + ?

What is ? It has to be 10

14 = 4 + 10

14 = 14

Mystery solved 10 was the murderer.

Example 2

Q : 8 x 7 = 50 + ?

What is the mystery number ?

First do 8 x 7 = (if you don’t know that go onto Table Fables - The boomerang chops the snowman’s head off and the answer is = 56. I will keep on at you until you learn your times tables they are essential!)

56 = 50 + ?

Now we have to make the other side = the same

56 = 50 + 6

56 = 56

Mystery solved 6 was the murderer.

Example 3

-3 + 2x = 11

What is the mystery number x

As the Detective you are allowed to move suspects around to see who is the murderer. So lets move -3 onto the other side of =. Now if we move -3 to the other side of = it has to change into +3. Think of it like moving someone in and out of jail, people change when they go in or out of jail from positive to negative.

So lets add +3 onto 11 on the right side.

Eg 2x = 11 + 3 = 14

So now we know 2x = 14

What is 2 x ? = 14

2 x 7 = 14

x Must be 7

NOW - go back to original equation and put in all the information you have learned.

Answer -3 + (2 x 7) = 11

So 7 was the mystery murderer. Nice work Detective.

This may take a bit of practice and working out but keep going and you will get their.

## DAY 7 - DAY OF REST - You must be kidding!!

### However You can lie in bed and do this but practice you must Young Maths Jedi

So lying in bed repeat anything from the previous days that you found hard.

Don’t do the stuff you found easy that WON’T help you.

Keep going with the hard stuff and your brain will grown, flourish and you may even become a Einstein genius.